Exploration and Interaction with Large 3D Environments

The real-time exploration of very large virtual environments is highly relevant in application areas such as architecture, industry, entertainment, cultural heritage (archeology, exhibitions), tourism and many others. We offer multiple VR setups to explore and interact with very large virtual

3D Reconstruction

The research groups of the center have long-standing experience with 3D reconstruction and analysis of geometrical objects of any size, with TEAM the reconstruction of real-time large scale indoor environments – in combination with thermal information for fire fighters for

Tracking and Motion Capture

„Tracking” is the precise measurement of an object’s position and orientation in 3D space. Interactive applications (including Virtual Reality, Augmented Reality) often require the precise head/eye position of a user and a hand/controller position for 3D interaction. We have extensive

Procedural Modeling (in Architecture and Design)

3D designers and architects often face the problem to create virtual environments with a large number of individual buildings and other objects. We have developed different techniques to facilitate this task, by allowing the designer to specify abstract descriptions of

Photorealistic Rendering and Lighting Simulation

For a realistic depiction of architectural scenes, it is important to perform a physically based simulation of light transport. We are able to provide photorealistic depictions of arbitrary geometric scenes, and we are actively working on solutions to update high

Transformable Design and Geometry for Automation

Dynamic elements are attractive in Architecture, Art and Design. For some purposes, such as shading systems, they are important for function, for others like „Transformable Design” they enhance the artistic expression through shape changes over time. We perform research in

Design to Operation

Existing workflows to design, commission, and operate geometrically or functionally complex facilities are characterized by knowledge-intensive but highly repetitive tasks. Examples include the optimal placement of wayfinding signs, the detection and resolution of clashes in systems integration, or the dynamic

Design to Production

3D modeling systems provide the user with a variety of tools for generating digital models of almost arbitrary shape and complexity. However, these models may have to be adapted in order to facilitate manufacturing. A prominent example is the rationalization

Optimization and Design Exploration

Design is a intricate task as it involves an intuitive component. Moreover, in most cases, there are constraints governed by aspects such as function, behavior of materials, manufacturing processes, or production cost. These constraints limit the design space, but those

Integrating Digital and Physical Design Methods

Different media are employed to understand all aspects of a design task in architecture. Rational, quantifiable aspects of a design can be handled well using design and analysis methods from the digital domain, such as parametric modeling, scripting, simulation and